tag:blogger.com,1999:blog-3232240169123589462.post7733336043962845157..comments2023-12-13T05:38:56.001-06:00Comments on Gray Matter: My MoP Wish List - Part 4: A Better Legendary SolutionGraylohttp://www.blogger.com/profile/12928540421337175942noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3232240169123589462.post-26266487895295103492012-02-18T10:21:49.856-06:002012-02-18T10:21:49.856-06:00Your Idea is AMAZING coming from someone who almos...Your Idea is AMAZING coming from someone who almost exclusively PVP's these days - both the staff and the daggers are HORRID in arena - they create such incredible imbalance when a spriest hits you for 2 60k mind blasts in a global or a mage shatters you for 130k cause his frostbolt dubplicated. This raid wide buff would make it so the weapon wasn't any more powerful in pvp than any other pve item (though it could have rated bg implications, and that could be solved by just removing the buff the same way they removed vengeance from pvp)Uddsnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-325946833707964572012-02-15T18:33:18.117-06:002012-02-15T18:33:18.117-06:00I really like your solution for the raid wide buff...I really like your solution for the raid wide buff. Like you said Blizzard would just have to buff the item level when Dragon Soul was released if they did with DWTR. Your guild can continue to make Legendarys for the bit of upgrade of spellpower for the caster, plus the mount and Feat of Strength; but there is no need to feel like you can't compete with out 12 staffs in your raid.<br /><br />The only problem I foresee is of course PvP. People really dislike insane burst in Arena and queuing up against one Dragonwrath user was frustrating enough for pure PvPers. Now with your solution, their entire team would have the Legendary buff and would just provide a clear advantage vs. a team without one. <br /><br />The easy solution, and they needed to do this a long time ago, is to NOT allow the effects of Legendary items AND PvE trinkets to work in Arena/RBGs. Who knows whether or not they will ever realize that though.Stommpednoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-26853321468995194132012-02-15T06:32:17.888-06:002012-02-15T06:32:17.888-06:00I do like the idea of a group buff ie group effort...I do like the idea of a group buff ie group effort leading to group benefit.<br /><br />If you get a legendary in an earlier tier (like Dragonwrath) then added a further upgrade stage (via raiding or quests) would keep it relevent and usable. <br /><br />Sorry to hear you are having trouble completing DW. As soon as I saw the new instances dropped the same ilevel as FL and LFR higher it was obvious it was going to be hard finding people to complete the staffs. Can you try organising a pug runs on normal?Berdachenoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-9902668557443832232012-02-15T00:55:15.696-06:002012-02-15T00:55:15.696-06:00As an addition to the "scrap them" bit:
...As an addition to the "scrap them" bit:<br /><br />I really like what they did with the Madness weapons - they are plenty cool by themselves, have neat procs, and are plentiful enough to go around. (Especially with them dropping in LFR, albeit lower powered).<br /><br />Keep that philosophy.<br /><br />(Or if you want to make them more "epic", do something like for Benediction - you got a single drop from MC, then had to run a solo or small-group questline to transform the "bit" into the cool weapon)Jabarinoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-85805626425108042442012-02-15T00:51:33.310-06:002012-02-15T00:51:33.310-06:00Just scrap them.
They've got way more importa...Just scrap them.<br /><br />They've got way more important things to be doing right now than something only 1% of the players in the game would think about.<br /><br />Yes, they may be cool. Think about bringing them back once all the other problems are taken care of.Jabarinoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-34236605801287412562012-02-14T16:14:41.012-06:002012-02-14T16:14:41.012-06:00My personal favourite is just to turn Legendary it...My personal favourite is just to turn Legendary items into some sort of awesome looking xmog item, maybe with a character model proc or change like Fangs of the Father or Fire Kitty staff.Ariellehttp://theincbear.comnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-11039884701894533412012-02-14T15:53:24.899-06:002012-02-14T15:53:24.899-06:00@Rohan
My assumption was that the legendary from ...@Rohan<br /><br />My assumption was that the legendary from an iLevel standpoint will still be a little bit superior to the other items in the tier, to get around the two points you made. Blizzard could also up its ilevel like they did for Val'anyr. It may be a little tricky but I think blizzard could balance around those issues.Graylohttps://www.blogger.com/profile/12928540421337175942noreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-49242891445499153682012-02-14T15:12:43.393-06:002012-02-14T15:12:43.393-06:00I really like the solution you mentioned, an indiv...I really like the solution you mentioned, an individual buff and a raid wide buff. It's kind of like the Ti'tahk staff from Deathwing, while by no means a legendary, it give a haste buff proc to the weilder and a smaller haste buff to three other people in the group/raid. This apparently can stack with others that weild the weapon. Very nice in my opinion.<br /><br />I do think that they got Dragonwrath right in one way, making the weilder turn into a flying mount. It's not overpowered but is very unique and cool. I'd like to see more of that type of thing on weapons and gear overall, and definitely on legedaries.<br /><br />I too agree that either they should just do away with legendaries, or go to the other extreme, make more of them. Why should legendaries only be weapons? That's kinda dumb in my opinion. Why aren't there any armor, trinkets, rings for every slot that are legendary? <br /><br />The way I see it, every class should have a chance at a legendary item that they can use per expansion. make it epic and long quest chain, whatever, just let everyone get something. And since they only are good for one expansion, it's not like people will keep wearing them forever, they'll get replaced anyway.<br /><br />I definitely overall agree that something needs to be done about legendaries in any case. They aren't implemented very well currently.Heezasheenoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-27551416686695921672012-02-14T15:03:26.824-06:002012-02-14T15:03:26.824-06:00Consider the tier after the legendary tier (i.e. T...Consider the tier after the legendary tier (i.e. T13 after Dragonwrath). With your solution, you have two issues:<br /><br />1. One player does less dps because she acts as a buff bot for the raid, while wielding an inferior personal weapon.<br /><br />2. Other players have to use a better epic instead of their legendary.<br /><br />In my view, neither of these is particularly good outcome. My preference is to remove Legendaries entirely, but still have some epic quest weapons. If it's good enough for Benediction and Rhok'delar, I think it's good enough for future weapons.<br /><br />Plus, we could have questline shields or tank weapons. Blizz has been against this in the past, on the grounds that Legendary tank weapons are greatly unbalancing.Rohanhttps://www.blogger.com/profile/09090769681887119989noreply@blogger.com