tag:blogger.com,1999:blog-3232240169123589462.post2087881846293006922..comments2023-12-13T05:38:56.001-06:00Comments on Gray Matter: Nature's Reach: Yes, It is Important.Graylohttp://www.blogger.com/profile/12928540421337175942noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-3232240169123589462.post-57318373778350297992010-04-12T05:49:02.717-05:002010-04-12T05:49:02.717-05:00This is so basic, why would you cover this topic? ...This is so basic, why would you cover this topic? Any real raiding moonkin knows that the +6yards is soooo usful. <br />Not just in fights when you move alot, (purticide, LK etc...) but in fights when you move at all. Having to run 6 less yards = more dps. Thats why EJ even recomend the movment speed to boots > Ice walker, (if your hit capped) cause the less you have to move = more dps. Its that simple.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-89928956344546612892010-04-07T12:39:32.004-05:002010-04-07T12:39:32.004-05:00Graylo never pulls threat though. He's been be...Graylo never pulls threat though. He's been better at survival than he used to be.GamingLiferhttps://www.blogger.com/profile/02195336931104729563noreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-18620112865902274962010-04-05T04:16:24.977-05:002010-04-05T04:16:24.977-05:00As a night elf you have a great aggro reducer in s...As a night elf you have a great aggro reducer in shadowmeld. However, as a tauren, we have no aggro reducers other than to stop casting which really sucks. /quote<br /><br />Thats not true anymore it was fixed a long time ago so we can only meld into the shadows now but the foes are still pissed when we leave themXaktsarothnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-80585591355709376732010-04-01T15:32:33.770-05:002010-04-01T15:32:33.770-05:00I actually do have some threat issues (3221 gs acc...I actually do have some threat issues (3221 gs according to wow-heroes), so if I got rid of Nature's Reach entirely I'd really be in trouble. <br /><br />That being said, I was looking for any way to increase my dps, so I figured I could sacrifice a point of NR for an extra 1% on my DoTs (figuring, hey--if when I have to move, I might as well do what I can to make my DoTs count). The 1 NR point gives me a good enough range increase--I've yet to have a problem on Sindragosa or any of the others due to range, and it's just enough threat reduc to give me an easier time of controlling aggro.<br /><br />I haven't done the math lately, but I was pleased enough with it, and I'd rather keep things the way they are than reduce my dps.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-15269497977208880762010-03-31T19:16:58.315-05:002010-03-31T19:16:58.315-05:00Thank you graylo :)
I remember having a long arg...Thank you graylo :)<br /><br /><br />I remember having a long arguement with a former guild member about this, and his argument "We have a really good MT so you don't have to worry about this talent". <br /><br /><br />This is especially useful in something like a Sarth3d zerg or similar fight where waiting a tiny bit for threat could cost you a wipe.Mobusnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-1905398381540409402010-03-31T18:13:20.152-05:002010-03-31T18:13:20.152-05:00As a night elf you have a great aggro reducer in s...As a night elf you have a great aggro reducer in shadowmeld. However, as a tauren, we have no aggro reducers other than to stop casting which really sucks.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-19160781963231711842010-03-31T16:23:21.277-05:002010-03-31T16:23:21.277-05:00For those who think threat isn't an issue, the...For those who think threat isn't an issue, then wait till your gear improves and you get an eclipse proc and have to wait around 10 seconds because your 1 cast from crossing above 30% threat above the tank. We don't have a real any really good aggro reductions. And like others are saying reduced range bites and on Sindragosa it could get you killed.<br /><br />-StarrAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-71093442146921536592010-03-30T21:51:41.093-05:002010-03-30T21:51:41.093-05:00Completely agree. One thing I thought should be me...Completely agree. One thing I thought should be mentioned though is how Moonkin are so tied to Eclipse procs that being able to avoid moving while one is up is crucial to our DPS. If those 6 extra yards ensure you ABC, it's worth the talent points.Sean Sullivanhttps://www.blogger.com/profile/04617196739240103425noreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-71187370955689249602010-03-30T17:11:50.670-05:002010-03-30T17:11:50.670-05:00>.< i only use one point in natures reach i ...>.< i only use one point in natures reach i like having a point in typhoon and 2 points in gale windsAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-11763139527702686242010-03-30T09:32:46.415-05:002010-03-30T09:32:46.415-05:00On starfall.
So as a 65 moonkin, this is pretty O...On starfall.<br /><br />So as a 65 moonkin, this is pretty OP.<br /><br />first i cast rejuv and stack 2 or 3 lifeblooms. <br /><br />then i run into a group of as many mobs as possible...atleast 8. these can be anywhere from my level to +3 levels.<br /><br />i pop starfire, then hurricane.<br /><br />all mobs dead.<br /><br />loot.<br /><br />by the time i am done looting, i am back to full mana.<br /><br />repeat.<br /><br />:-D<br /><br />its as good as when Hunter's Volley was destroying mobs. maybe better hehe!<br /><br />note: if the mobs are all your level, just pop a rejuv and go, don't worry a/b LB.txstguyhttps://www.blogger.com/profile/00314053743994562016noreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-61497744256926255512010-03-30T08:33:15.601-05:002010-03-30T08:33:15.601-05:00agreed, ive tried taking points out before.. and h...agreed, ive tried taking points out before.. and has always ended badly.<br /><br />and the range helps getting those instant casts out that little bit earlier in heavy movement fights. <br /><br />plus like mentioned.. no idea what else to put points into.. im looking for something to take another point from moonglow. im thinking galewinds just for the extra aoe fun times.Unknownhttps://www.blogger.com/profile/11966231675912451338noreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-36946664778877962092010-03-30T08:13:59.958-05:002010-03-30T08:13:59.958-05:00I took a point out of Nature's Reach when Saur...I took a point out of Nature's Reach when Saurfang was first about and I was acting as the "Blood Beast Magnet". When I tried to use that spec on any other fight, I could feel it. :)<br /><br />Threat is a bit of an issue for me. I occassionally get vigilence from our warrior tank, tho usually it goes to a feral. Having a threat dump besides shadowmeld would be kinda cool.<br /><br />I've been really pleased with the Starfall buff. Moved me up 5-6 positions in several fights. Any fight where I was already at the top, now I'm <i>really</i> at the top.<br /><br />SecaAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-82203932082449991172010-03-30T05:31:33.482-05:002010-03-30T05:31:33.482-05:00I would not dare to specc out of that talent. Maki...I would not dare to specc out of that talent. Making a pug raid or doing a 10 man without a rogue or hunter to aid the tank with the initial threat for the first 30sec or so would make my life alot harder with out this.Xaktsarothnoreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-43408289717257272812010-03-30T01:20:58.871-05:002010-03-30T01:20:58.871-05:00The "Increased Range" section of this po...The "Increased Range" section of this post is exactly why I don't want to use the Glyph of Focus.<br /><br />Increased range may not be strictly necessary on every fight, but it sure makes it easier to position yourself so you have to move less. Less movement = more DPS. I won't voluntarily nerf my range for a 10% increase to one spell, even if it's a pretty pwntastic spell now.Kilianihttps://www.blogger.com/profile/15459051045095695414noreply@blogger.comtag:blogger.com,1999:blog-3232240169123589462.post-41610988355795587112010-03-29T23:28:15.994-05:002010-03-29T23:28:15.994-05:00/agree with this post entirely. i dont understand .../agree with this post entirely. i dont understand why people would assume that the range wouldnt benefit them especially when they play a class that loses so much from moving.Dillybearhttps://www.blogger.com/profile/05558248162798249488noreply@blogger.com