4.2 Wording Revised.
Teranin made a quick post to give us a heads up that the wording on the 4.2 balance patch notes changed. The are now listed as:
- Insect Swarm now generates 8 Lunar Energy for Balance Druids.
- Moonfire now generates 8 Solar Power for Balance Druids.
- Sunfire now generates 8 Lunar Energy for Balance Druids.
Will DoTs move Eclipse backwards? - I doubt it. My guess is that the DoTs will behave like Starfire and Wrath in that Moonfire will move the bar towards Solar only after a Lunar Eclipse, and Sunfire will only move the bar towards Lunar after a Solar Eclipse.
Will DoTs get double energy from Euphoria? - Again, I doubt it, but I would like to see it happen. It would be a small boost to DPS, and I think it would make sense since the DoT energy design will probably be very similar to the Starfire/Wrath energy design.
Will it have an impact on our favored rotation? - There's the situation I wonder about. What if your are eight or less energy away from a Solar Eclipse? Which spell is better to cast: Insect Swarm or Starfire?
Insect Swarm will proc Eclipse sooner and does so without wasting much if any energy, but it's not being buffed by Eclipse and doesn't proc Nature's Grace. Casting Starfire will delay the Eclipse proc by a second and waste a lot of energy, but it has a lower DpET then Insect Swarm and will benefit from the Eclipse less.
My gut says that Starfire is still the better option, and either way I doubt it will have a big impact. I'm mainly curious to know if I need to try and unlearn a habit of delaying a DoT if I am one cast away from procking Eclipse.
To Harsh on Lunar Shower
Erdluf made this post in the comments:
The Damage per Energy of LS3 DD is almost exactly the same (2% less on the WrathCalcs I'm looking at) as the DpE of Wrath.I hadn't done the math and now it's biting me in the but a little. Using Lunar Shower during Eclipse might not be quite as bad as I thought. I'm not getting the same less then 2% difference that he indicated, but when I considered an extra DoT tick in addition to the DD damage the numbers Damage per Energy between MF Spam and Wrath were very similar. When I considered four or more MF casts MF had significantly more Damage per Energy. So, it's not as bad as my gut feeling, I still think it hurts some.
Obviously that isn't the entire story. Not all MF casts will have LS3. Most MF casts will also give you an extra (eclipsed) tick. In some cases one more MF will cost you a full Wrath, and in some cases one more MF will not cost any Wraths.
I'm guessing that unless you are "saving" Eclipse for a burst event (in which case you stick to WM and heals or your off-nuke), you'll still want to strongly consider MF during any movement.
Yes, there's a possibility that a single MF cast wouldn't cause you to lose a Wrath, but, for LS to be worth while you have to cast multiple MFs. In which case you’re guaranteed to lose one Wrath, and likely two if you’re casting three MFs.
You also have to worry about pushing yourself out of Eclipse. Overwriting an Eclipsed DoT with a non-Eclipsed DoT is a big damage loss. Since we can't guarantee when movement will be required this will limit the usefulness of Lunar Shower.