Just kidding, but Ghostcrawler did stop by the forums today and drop a little moonkin news. Lets take a look.
Typhoon -- what we are most likely to do is add a daze effect of some kind. This is what the mage spell Blast Wave does. The daze (it's like a 50% snare) can add a little bit more time to do something before the targets get back on you, such as cast a Cyclone. We might mess with the
knockback distance a little, but Typhoon is built differently from many spells, so there may be a limit in what we can do here.
I can't give you much analysis here because this is clearly a PvP change. It sounds like a buff to me but you will have to go to the forums to find a more reasoned analysis.
2P Ulduar set bonus -- we increased the Eclipse boost to 15%, which should actually grant a dps increase.You know this sounds oddly familiar. Oh yea, I suggested it here. I can't take a lot of credit for it because several people including Murmurs did the math for it. What really makes me happy about this is that it shows Blizzard listens to reason. They may not always agree with us or make the changes we want but If you present a good argument there is a chance.
We know many druids still don't like the inherent RNG that Eclipse offers. However, we like
mechanics that encourage players to dynamically (meaning if they pay attention) swap which spell they are using. Balance has often had a real tunnel-vision problem of just using the same spell over and over. Even mages do that less these days with all the other procs and cooldowns they can blow at certain times. Eclipse did have some problems, particularly with the Wrath part of the talent not actually doing enough, but we believe those are in a better shape now.
Obviously I like this change since it is exactly what I suggested. This almost guarantees that the T8.25 Hands and Legs will be Best in Slot and moonkin won't completely ignore the T8 gear.
I still don't like the randomness of Eclipse but it is what it is. Blizzard obviously feels that the volatility in our DPS isn't a huge issue. As long as my guild leaders and blizzard understand this, then I can't get to up set. My main worries about the volatility are two fold.
1. I don't one my raid leader to come up to me and ask why I was slacking on Patchwerk when my DPS is lower then it was last week. Raid leaders like consistence especially when your working on new content.
2. I fear the day when a moonkin will get a really lucky parse and absolutely kill all the other DPSers because everything went his way. Think of the QQ that will be started because a Moonkin beats several good "pure" DPS players by 20%. This won't be a huge problem as long as Blizzard understand that it is due to volatility.