That's right. The [Staff of Endless Winter] dropped and I won it. I've named her Lucille and yes she is a girl. As most of you know this is an awesome Staff, and I've rated it as BiS in my list. Some may think that a MH/OH combo would be king given the weapons and off hands that drop off of Algalon, but I disagree. That would only be true if you needed the hit and most Moonkin I know are working hard to stay at the cap.
All of that said Hodir Hard Mode was harder then I expected. The general consensus from around the forums and the WoW community seems to be that Hodir is the easiest hard mode of the keepers at least. On top of that my 10man group had absolutely no trouble with him. So when we started our attempts last Thursday I was very optimistic.
I don't really like to write Moonkin Boss Guides because I think they are highly dependant on how your guild is dealing with the encounter. So what helped me might not be applicable to your situation. That said I think these tips are fairly universal.
1. Know your Buffs: The NPCs provide 3 buffs. Getting these buffs and stacking them in the right way is the key to winning this fight. They are:
Storm Power - Increases critical strike damage by 135% for 30 sec. - This is the most important buff a moonkin can get in this fight. It seems to behave a lot like the [Chaotic Skyflare Diamond]. So, instead of a simple 135% increase, its more like a 200+% increase to our crits. With all of the buffs combined my Starfires where criting for over 65k damage.
The tough part is getting the buff. The shaman will cast it on one player and that player will give the buff to 6 other near by players. I found it difficult to see who had it, and therefore hard to actively pursue the buff. Hopefully your Raid Leaders have DBM or Bigwiggs and those addons are putting a skull on the person with Storm Cloud. If you see a skull, run to it. The other suggestion is don't get separated from the group. More often then not I got the buff without seeing who game it to me. Staying near the group helps this.
Toasty Fire - This buff is the second most important and does a couple of things. First it allows you to apply Singed to the boss which will due additional damage and make him vulnerable to magic damage. As nice as that is, it is not the real benefit of this buff. It also prevents Biting Cold from stacking, this allows you to stand and nuke the boss with little or no movement necessary. As we all know, movement is a moonkin's enemy.
Starlight - Attack and casting speeds increased by 50%. - Having an additional 50% haste is awesome, but I think you can see why I rank it last. The 50% haste is only going to affect your Starfire casts because most moonkin will already have 400 haste. On top of that, the buff area is pretty small which might cause players to clump up and get targeted for Icicles.
2. Power Auras: I think this addon or one like it is essential for pushing maximum DPS for this fight. What it does is allow you to program an on-screen alert when you get a buff or debuff. This way I knew when I new for sure that I was standing in a Toasty Fire or Starlight. I also new exactly when I got Storm power so that I could pop consumables and such.
All in all a great mod. I already use it to track my 4T8 procs, and I can think of a few other bosses where it will be a big help.
3. Consumables: Normally I like to save my potion cooldown in case I need mana or health, but this is one of the few fights where I think a DPS pot is really helpful. Popping a Potion of Wild Magic at the right time can give you a big boost to your DPS. I tried to pop them when I had Eclipse and Storm Power. If I could get Starlight as well that is awesome.
Some of you may be wondering why Wild Magic instead of Potion of Speed. Hodir is such a movement heavy fight that it is easy to lose the benefit due to a cancelled cast. On top of that you may not benefit from it if you have Starlight. Wild Magic on the other hand is a little less risky and works very well Storm Power and the other buffs.
4. Watch Your Aggro: I learned this lesson the hard way. Early in one of our attempts all of the stars aligned for me. I found a Toasty Fire quickly, Starlight spawned near me, I got Storm Power, and SF Eclipse procced. I popped a Potion of Wild Magic and started shooting off 1 second Starfire Crits for 65k damage each.
Unfortunately, I as fairly close to the Boss and ripped aggro off the tank. We were only a minute into the fight and I was dead. Just remember to watch your aggro like a hawk when you start to get a lot of buffs.
All of that said Hodir Hard Mode was harder then I expected. The general consensus from around the forums and the WoW community seems to be that Hodir is the easiest hard mode of the keepers at least. On top of that my 10man group had absolutely no trouble with him. So when we started our attempts last Thursday I was very optimistic.
I don't really like to write Moonkin Boss Guides because I think they are highly dependant on how your guild is dealing with the encounter. So what helped me might not be applicable to your situation. That said I think these tips are fairly universal.
1. Know your Buffs: The NPCs provide 3 buffs. Getting these buffs and stacking them in the right way is the key to winning this fight. They are:
Storm Power - Increases critical strike damage by 135% for 30 sec. - This is the most important buff a moonkin can get in this fight. It seems to behave a lot like the [Chaotic Skyflare Diamond]. So, instead of a simple 135% increase, its more like a 200+% increase to our crits. With all of the buffs combined my Starfires where criting for over 65k damage.
The tough part is getting the buff. The shaman will cast it on one player and that player will give the buff to 6 other near by players. I found it difficult to see who had it, and therefore hard to actively pursue the buff. Hopefully your Raid Leaders have DBM or Bigwiggs and those addons are putting a skull on the person with Storm Cloud. If you see a skull, run to it. The other suggestion is don't get separated from the group. More often then not I got the buff without seeing who game it to me. Staying near the group helps this.
Toasty Fire - This buff is the second most important and does a couple of things. First it allows you to apply Singed to the boss which will due additional damage and make him vulnerable to magic damage. As nice as that is, it is not the real benefit of this buff. It also prevents Biting Cold from stacking, this allows you to stand and nuke the boss with little or no movement necessary. As we all know, movement is a moonkin's enemy.
Starlight - Attack and casting speeds increased by 50%. - Having an additional 50% haste is awesome, but I think you can see why I rank it last. The 50% haste is only going to affect your Starfire casts because most moonkin will already have 400 haste. On top of that, the buff area is pretty small which might cause players to clump up and get targeted for Icicles.
2. Power Auras: I think this addon or one like it is essential for pushing maximum DPS for this fight. What it does is allow you to program an on-screen alert when you get a buff or debuff. This way I knew when I new for sure that I was standing in a Toasty Fire or Starlight. I also new exactly when I got Storm power so that I could pop consumables and such.
All in all a great mod. I already use it to track my 4T8 procs, and I can think of a few other bosses where it will be a big help.
3. Consumables: Normally I like to save my potion cooldown in case I need mana or health, but this is one of the few fights where I think a DPS pot is really helpful. Popping a Potion of Wild Magic at the right time can give you a big boost to your DPS. I tried to pop them when I had Eclipse and Storm Power. If I could get Starlight as well that is awesome.
Some of you may be wondering why Wild Magic instead of Potion of Speed. Hodir is such a movement heavy fight that it is easy to lose the benefit due to a cancelled cast. On top of that you may not benefit from it if you have Starlight. Wild Magic on the other hand is a little less risky and works very well Storm Power and the other buffs.
4. Watch Your Aggro: I learned this lesson the hard way. Early in one of our attempts all of the stars aligned for me. I found a Toasty Fire quickly, Starlight spawned near me, I got Storm Power, and SF Eclipse procced. I popped a Potion of Wild Magic and started shooting off 1 second Starfire Crits for 65k damage each.
Unfortunately, I as fairly close to the Boss and ripped aggro off the tank. We were only a minute into the fight and I was dead. Just remember to watch your aggro like a hawk when you start to get a lot of buffs.
13 comments:
I remember the first time we were trying Hodir a few weeks back I had all the stars align for me as well. 55k, 65k, 65k all in probably less than 4 seconds, Hodir turned around and punched me in the face. Don't underestimate typhoon at the beginning to help free the ice enclosed NPC's or after a flash freeze. Also it was interesting to read we came from the same server even if you are a filthy NE. Keep up the good work Gray, I check this blog at least once a day!
I recently got the Ice core staff from the 10 man hard mode. what a great fight it is. 25 man however is proving to be difficult for some of our raid members to live through and so we haven't achieved the 25 man hard mode yet. 66k starfires ftw.
-Faeker of Kargath-
I seriously hate this encounter. My biggest problem is that I don't seem to be able to find the fires and if I do as soon as I get there the ice begins to fall. Therefore, I have been failing to do much dps at all. Graylo is there anyway that I could maybe talk to you about this encounter? Also, I've been wanting to set up power auras but to honest it is a little overwhelming. Would you be interested in posting your code or set up for your power auras?
Thanks for all the work you do. I have been a fan for a couple of years.
Kayla of Hellscream U.S.
A big congratulations again on your staff, Graylo. I'll be suggesting your strategy to Bad Mojo for our Hodir attempts next week - we're pushing Thorim and Yogg+1 this week.
I can't believe what a DPS increase the 4 piece bonus was. I'm still kind of wrestling with the right time to drop a procced starfire if I'm not already casting starfires...
-Alleine of Garona
Grats on Lucille!
Back in TBC on my feral druid, I nicknamed my Terestian's Stranglestaff "George." The guild often joked about how George was trying to crawl away from my corpse when I died, often to go chew on someone's head. It definitely would break the tense air of a wipe when a mage yelled over vent, "OH MY GOD, KAE, GEORGE IS COMING FOR ME! Get it off, get it off, AIIIIEEEEE!"
Anyway, thanks for the tips on adding those buffs to power auras. As a resto druid I don't rely on the area buffs as much, but I think they could still be useful!
Grats!
And mandatory
ps:I hate you.
-Lherin
Oh I wanted to add, the quick and dirty way I put a skull on the person with Storm power is with this small addition to failbot. (though the comment size might kill the text here). Very lightweight and very dependable.
--LHERIN
if (type=="SPELL_AURA_APPLIED") then
local spellName = select(10,...)
if (spellName=="Storm Cloud") then
if (GetMinimapZoneText()=="The Halls of Winter") then
SendChatMessage("STORM CLOUD on >>>"..destName.."<<<", "RAID_WARNING",nil,"RAID_WARNING");
SetRaidTarget(destName,8);
end
end
end
--LHERIN
Hey Graylo,
grats to Lucille. On our first Hodir Hardmode kill the staff also dropped, but I passed. I'm fine with my Soulscribe + Surplus Limb combination and don't want to spend tons of DKP for that staff.
I agree that 65k crits with SF are quite nice but I still don't like that fight for I prefer Solar over Lunar and I have to switch to Lunar in this fight.
greetings
Nightedahs from EU-Khaz'Goroth
yea, definately pulled 12-13k dps on this fight multiple times, i use Tellmewhen instead of power auras. This fight and general vezax are the only 2 where i have threat issues at which point i realize that boomkins are the only class/spec that has no threat reducing abilities... I think we need a moonkin form Cower, what is you opinion on this gray man?
congrats for looting this staff gralyo. on the other hands its really frustrating to see everybody running around with it. my guild is farming hodir-hard since 5 weeks and , up to now, it never dropped. i really hate it ;-).
about hodir. powerauras is definitley a big big helper, you can adjuste almost everything you need. but not only for hodir.... think about freya- hardmode, which is much much harder. having ground tremor-, unstable energy-, natures fury- and sunbeam- warnings in your powerauras is really like beeing in heaven ;-)!
greetings
raiskön of mal'ganis(eu)
Want. That. Staff.
Nice staff. Thats BIS for priests too.
Gobble gobble.
dam dude that staff is epic to say the least my moonkin has got rapture at the moment but my guild hasnt progressed anywhere near as far as your guild. but i looked at my recount after our 1st kill of hodir 25 and my highst starfire crit was just shy of 76k
btw love your blog has helped me a lot keep up the good work
- diredruid, night elf druid of aman'thul US
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