Thing where looking up a little but they are looking down again. My guild Wandering Alliance had an exodus of about 5 Class Leaders and Class Assistants along with a few other regular members. The main reason they gave was lack of progression which I can understand but I also think it was a bit premature. A couple of bad weeks isn't a great reason to abandon a guild that helped build you, especially when there aren't many other alternatives. In fact the guild that most of them ended up with has had its own issues with progression in the recent past.
I also find it a little telling that they were all between ages 16 and 18. Granted they were all RL friends I think, but I think a little more loyalty should be expected.
As for WA, I am optimistic. We had a guild meeting last night and everyone seems to want to continue. We are also changing the way we raid a little bit to focus more on quality instead of quantity. We will now be entirely focused on Progression on Raid nights and the remaining stuff will be done on off nights. We will also call raids sooner if we are not picking up a fight. No more 5 hour sessions. If we can do a little recruitment to get a few more good people I think we will be fine.
Toon Update:
Graylo - Kara was awesome this week for Graylo. The [Trial-Fire Trousers] finally dropped for me and I was the only one that wanted them. I am now Blue Free except for My Idol for which there is no Epic replacement. I also got the back off of Prince and the caster belt off of Illhoof. My spell hit is finally getting up to a respectable level. Because of all this I probably won't be getting a whole lot of loot in the future. My need has dropped significantly and tier loot I want will probably be given to tanks and Healers first, and I will have more competition for the non tier stuff I want.
Graypal - He is now level 47 but he is not quite as far ahead as he was. I think he is only about half a level ahead of the guide I am using. The main reason is that the guide I am using wants you to do level 46 in Uldaman. I did run Uldaman but I don't get all of the quests done and I really don't like that instance so I wasn't trying to go in and out to do all of the quests. Anyway, I am sure that with rested experience I will get back up to a level or so ahead. I will also need to get someone to run me through ST so that I can the the wand from the Class quest.
Also, I doubt anyone is reading this but if you are, Please drop me a line in the comments section. Would just like to know that some one sees it.
Tuesday, September 25, 2007
Monday, September 17, 2007
A little more Light
As I said in my last post times have been a little ruff lately. Last week we didn't down VR or even step foot into SSC. This week we were having big issues with Mag when we had one or two shotted him in the past couple of weeks. Things are looking up though. We still haven't downed Mag this week but we did down VR and Lurker. I'm not sure what we are doing tonight. I assume that we will go to Mag if we have the tanks and try and do Tidewalker after words.
Toon Update:
Graylo - This weekend was a mainly farming and PVP. I desided to try out the Gatherer Mod this weekend and so far I am impressed but I really need to build my database. One of the nice things about it is that it syncs with your guild members, so when they farm a node it populates your data base. Unfortunately for me the only people farming with the mod in my guild were all Miners. So I will be prepared if I ever level my Warrior up from level 16.
From a PvP perspective, I did get enough AB marks for the [Veteran's Wyrmhide Belt] which was my biggest whole for PvP gear. I think I am going to go for the caster ring or caster neck next. I have enough marks for both, but need about 5000 more honor.
Just a quick comment on battlegrounds. I think I've decided that I am only going to do AB or WSG if I am in a premade. It just sucks otherwise. A couple of weeks ago I was trying to farm 20 WSG marks but I didn't have a group. I ended up playing 18 games and went 1 - 17. When the next WSG weekend game around I got a group and played 5 games. We went 4 - 1. This weekend I did a lot of AB. I played 4 or 5 games by my self and lost all of them despite some of them being close. After my guild got a group together we played 9 games won all of them with 4 of them 5 caps.
From a PvE perspective, I was there for the Lurker downing and had a really good night. First of all I got the [Velvet Boots of the Guardian], so I will no longer be looking for the Boots of Foretelling. These Feet aren't perfect because I would like a little more Stam and Int, but from a DPS standpoint they are a definite improvement over the PVP boots I was using. The other amazing thing was that I lead the DPS meter on several different peoples damage meter during the Lurker fight. I have always thought that Moonkin were underrated by most people but I have also always thought of Moonkin as more of DPS support class. Meaning that we help other people do more damage and do decent damage our selves, but never leading damage when compared with equally geared damage dealers like Locks, Mages, or Rogues. Anyway Yay for me.
Graypal - I got Graypal to 44 but didn't really play him much this weekend. He has mainly been building rested experience. Other than that there isn't really anything else to talk about.
Toon Update:
Graylo - This weekend was a mainly farming and PVP. I desided to try out the Gatherer Mod this weekend and so far I am impressed but I really need to build my database. One of the nice things about it is that it syncs with your guild members, so when they farm a node it populates your data base. Unfortunately for me the only people farming with the mod in my guild were all Miners. So I will be prepared if I ever level my Warrior up from level 16.
From a PvP perspective, I did get enough AB marks for the [Veteran's Wyrmhide Belt] which was my biggest whole for PvP gear. I think I am going to go for the caster ring or caster neck next. I have enough marks for both, but need about 5000 more honor.
Just a quick comment on battlegrounds. I think I've decided that I am only going to do AB or WSG if I am in a premade. It just sucks otherwise. A couple of weeks ago I was trying to farm 20 WSG marks but I didn't have a group. I ended up playing 18 games and went 1 - 17. When the next WSG weekend game around I got a group and played 5 games. We went 4 - 1. This weekend I did a lot of AB. I played 4 or 5 games by my self and lost all of them despite some of them being close. After my guild got a group together we played 9 games won all of them with 4 of them 5 caps.
From a PvE perspective, I was there for the Lurker downing and had a really good night. First of all I got the [Velvet Boots of the Guardian], so I will no longer be looking for the Boots of Foretelling. These Feet aren't perfect because I would like a little more Stam and Int, but from a DPS standpoint they are a definite improvement over the PVP boots I was using. The other amazing thing was that I lead the DPS meter on several different peoples damage meter during the Lurker fight. I have always thought that Moonkin were underrated by most people but I have also always thought of Moonkin as more of DPS support class. Meaning that we help other people do more damage and do decent damage our selves, but never leading damage when compared with equally geared damage dealers like Locks, Mages, or Rogues. Anyway Yay for me.
Graypal - I got Graypal to 44 but didn't really play him much this weekend. He has mainly been building rested experience. Other than that there isn't really anything else to talk about.
Wednesday, September 12, 2007
College Blues
The start of the school year seems to have hurt our raiding a little bit. Not as many people are coming on as did over the summer, and we are not downing bosses as easily as we have in the past. For example, last week we had a lot of trouble on High King of all people and didn't down Void Reaver at all. And the cause seems to be small personnel differences. For the High King fight we had new mage tanking the Mage and he kept dying. For VR we either didn't have enough tanks on or we had a tough time healing the melee because our resto Shammy was gone
Last night we had a lot of trouble with Mag, even though we one shotted him the last two weeks. We had a few new people on tanking and heals but the real problem was one of our mages DCed inside the instance and we could replace him. I never realize how important just one DPS is to that fight. Ultimately what happened was we weren't getting the adds down fast enough and the enfernals really stacked up. There fore we couldn't make it though phase 1 with out a few deaths. Once you get through the adds that fight is really not that hard. We just couldn't get through the adds.
Toon Update:
Graylo - Not much to say here, but I am frustrated that my T4 Legs token hasn't dropped in a little while. I think I have a good shot at getting them when the do drop because my legs are the biggest hole in my gear and most everyone else has them that needs them. On a happier note I am only a few AB marks away from getting my PVP belt. With an AB weekend coming up I should get it this weekend if not before.
Graypal - Got him to 43 but that wasn't hard given how close he was. I have been using Brian Kopps Alliance Leveling guide and I must say that it is very helpful and worth the 35 bucks. On the downside though, I tend to get ahead of it. Right now I am about a level to a level and a half a head of it. I think this happens because I get a lot of Rested XP since Graypal is not my main, and I also have gotten quite a bit of XP from having guildies run me through instances. On the plus side I have not had to do any grinding yet and I can skip optional quests when they come up.
Last night we had a lot of trouble with Mag, even though we one shotted him the last two weeks. We had a few new people on tanking and heals but the real problem was one of our mages DCed inside the instance and we could replace him. I never realize how important just one DPS is to that fight. Ultimately what happened was we weren't getting the adds down fast enough and the enfernals really stacked up. There fore we couldn't make it though phase 1 with out a few deaths. Once you get through the adds that fight is really not that hard. We just couldn't get through the adds.
Toon Update:
Graylo - Not much to say here, but I am frustrated that my T4 Legs token hasn't dropped in a little while. I think I have a good shot at getting them when the do drop because my legs are the biggest hole in my gear and most everyone else has them that needs them. On a happier note I am only a few AB marks away from getting my PVP belt. With an AB weekend coming up I should get it this weekend if not before.
Graypal - Got him to 43 but that wasn't hard given how close he was. I have been using Brian Kopps Alliance Leveling guide and I must say that it is very helpful and worth the 35 bucks. On the downside though, I tend to get ahead of it. Right now I am about a level to a level and a half a head of it. I think this happens because I get a lot of Rested XP since Graypal is not my main, and I also have gotten quite a bit of XP from having guildies run me through instances. On the plus side I have not had to do any grinding yet and I can skip optional quests when they come up.
Monday, September 10, 2007
Stupid Ninjas
Over the weekend I heard the worst case of Ninja Looting ever. It happened to a couple of guildies in Heroic Ramparts. I was not in the group so I am not 100% on the details, but most of this stuff was uncontested by Mr Ninja when I talked to him. Here is what happened:
For those of you that don't know, in Ramparts the second boss is guaranteed to drop a Nether instead of the last boss. When the Nether dropped Mr Ninja and a guildie wanted it so they rolled, and Mr Ninja won the roll. My guildie then when to loot his badge and accidentally looted the Nether instead, before Mr Ninja could get it. Now, I can fully understand Mr Ninja being mad, he is completely justified in that. I can even understand if he believed that it wasn't an accident, but how he responded is just over the top. From what I heard, after my guildie Ninjed the Nether, he apologized repeatedly and the group offered to run him through Heroic Sethekk Halls to get him the Nether. However, instead of listening and being reasonable he desides to loot the rest of the items off the second boss which was 2 blue items. While this response is some what immature, it was in my opinion some what fair since he was wronged. What happened next is what put it over the top.
Even after he looted the 2nd boss he continued to rant and rave and be generally unreasonable, so my guildies booted him from the group and replaced him with a guildie. Now I am not a 100% on the technical details of the next part, and I am very surprised that it is even possible. Some how he managed to stay in the instance bringing the total number of people in the instance to 6. I was told it is possible if you form another group right after you are kicked but are still in the instance. He then waited for my guildies to kill the third boss and when in and looted the chest before my guildies could taking all of the items in it. Lets remember that it included at least 2 blue items, one epic item, and very likely one epic gem. So in all he took 4 blue items, and one or two epics for one nether.
Well a couple of guildies decided to talk to his guild GM about it. As it turns our Mr Ninja is a guild officer so the GM defended him saying it was an "Eye for an Eye". Looting the second boss might have been an Eye for an Eye, but looting the third boss also was just over the top, especially considering how easy Nethers are to get now.
I may be a little bit bias in this situation but I don't think so. Let me know what you guys think.
Since my last post:
Graylo had a pretty uneventful weekend. Mainly did some Arena, WSG Premades, and Daily quests.
Graypal on the other hand was quite busy. I leveled him from 39 to just 1500 xp from level 43. I was able to get a couple of guildies to run me through SM Cath so I was finally able to get [Whitemane's Chapeau] as well as a lot of cloth and enchanting mats. It was also great to finally hit 40 so I don't have to walk every where anymore. The blue mounts are definitely not as fast as I am used to but they are much better than nothing
For those of you that don't know, in Ramparts the second boss is guaranteed to drop a Nether instead of the last boss. When the Nether dropped Mr Ninja and a guildie wanted it so they rolled, and Mr Ninja won the roll. My guildie then when to loot his badge and accidentally looted the Nether instead, before Mr Ninja could get it. Now, I can fully understand Mr Ninja being mad, he is completely justified in that. I can even understand if he believed that it wasn't an accident, but how he responded is just over the top. From what I heard, after my guildie Ninjed the Nether, he apologized repeatedly and the group offered to run him through Heroic Sethekk Halls to get him the Nether. However, instead of listening and being reasonable he desides to loot the rest of the items off the second boss which was 2 blue items. While this response is some what immature, it was in my opinion some what fair since he was wronged. What happened next is what put it over the top.
Even after he looted the 2nd boss he continued to rant and rave and be generally unreasonable, so my guildies booted him from the group and replaced him with a guildie. Now I am not a 100% on the technical details of the next part, and I am very surprised that it is even possible. Some how he managed to stay in the instance bringing the total number of people in the instance to 6. I was told it is possible if you form another group right after you are kicked but are still in the instance. He then waited for my guildies to kill the third boss and when in and looted the chest before my guildies could taking all of the items in it. Lets remember that it included at least 2 blue items, one epic item, and very likely one epic gem. So in all he took 4 blue items, and one or two epics for one nether.
Well a couple of guildies decided to talk to his guild GM about it. As it turns our Mr Ninja is a guild officer so the GM defended him saying it was an "Eye for an Eye". Looting the second boss might have been an Eye for an Eye, but looting the third boss also was just over the top, especially considering how easy Nethers are to get now.
I may be a little bit bias in this situation but I don't think so. Let me know what you guys think.
Since my last post:
Graylo had a pretty uneventful weekend. Mainly did some Arena, WSG Premades, and Daily quests.
Graypal on the other hand was quite busy. I leveled him from 39 to just 1500 xp from level 43. I was able to get a couple of guildies to run me through SM Cath so I was finally able to get [Whitemane's Chapeau] as well as a lot of cloth and enchanting mats. It was also great to finally hit 40 so I don't have to walk every where anymore. The blue mounts are definitely not as fast as I am used to but they are much better than nothing
Friday, September 7, 2007
Graylo in Depth.
Since my last post:
Last night was a bit of an odd night. We had more than enough people on to raid but not enough of the right people. Usually when this happens you need just one or two more healers or an extra tank. Last night was different though. Only 1 tank showed up, and he was a little late. We are not a hardcore guild that expects everyone to show up every night, but it is just a strange coincidence that all the tanks decided not to come.
Since we didn't raid I decided to try and level Graypal a little. He is really close to 40 and I want to get his mount so that I don't have to walk around anymore.
I also ran Graylo through Heroic Sethekk Halls with some guildies. I already have my Epic Flight form so this run was just for badges and rep. I did pick up the [Belt of the Raven Lord] for my feral set. This run also gave me enough badges to get the [Icon of the Silver Crescent]. I am not a 100% sure I want to give up [Xi'ri's Gift] for the [Icon of the Silver Crescent]. I have read many times and believe that +damage is better than +crit especially for moonkin. It is just hard to see you crit chance drop 1.5%.
The History of Graylo:
Graylo was the first toon I created when I started playing WOW in Dec of 06 right as the 2.0 patch was coming out. At the time I did not know anyone who played the game but decided to pick it up because I liked the other Warcrafts and Starcraft.
I picked a druid because they seemed easy to solo. Since I didn't know anyone who played the game I expected to have to do most of the things by myself. I also liked the fact that druids can heal but didn't have to heal. However, to be completely honest I really didn't know anything about druids or any of the other classes. It was kind of a random choice.
I guess the true question is if I could go a back and change my decision would I. The answer is some where between Maybe and Probably. There are also quite a few things I would do differently talent and gear wise while leveling. Its not that I don't like Graylo or druids in general. Its just that the way I play him does not suit as many roles as other classes or specs do.
Talent build: I fell into a balance build by accident. When I looked at the 6 tier one talents available to me when I hit level 10, Starlight Wrath was the clear choice. I think anyone that doesn't have much experience with the game would make the same choice. Three of the talents are feral talents when you can't go into Bear form yet because you haven't done the quest. Improved Mark of the Wild is great but it doesn't help you in an obvious way. I also am not a big fan of Natures Grasp, so the only choice was Starlight Wrath and the rest of the balance tree.
In Graylo's early 20's I decided that I wanted him to be able to heal an instance so I started to put some points in Restoration. At the same time I started to see some of the value of the Feral tree and Cat form in general, but I didn't put any points into it. What resulted is what I consider my dark period.
It lasted from the mid 20's to Graylo's early 50's and I don't think I was all that affective with anything I did. Here is why. First I didn't understand the importance of gear and how different stats affected my DPS. Second, instead of buying water and drinking when I ran out of Mana I would switch to cat form and continue that way for a little while. Third, I still wanted to heal instances so that I could get into more of them. Fourth, I used the same set of gear for all 3 rolls. What resulted was that I my talents and my gear never really fit the roll I was trying to play, and I was crippled by indecision. Do I or don't I commit to feral? Should I put more in to resto so that I can heal better? I like balance but am I going to be viable at the higher levels?
I started to realize how important gear is in the high 40's and decided to make a change in the low 50's. I saw another druid that was lower level than me in Moonkin form and realized I had the points to do it if I wanted to respec. So that is when I made the decision to commit to balance and not worry about Feral or instance healing. Since then I haven't realy looked back. I did consider going resto when I first started raiding because of a need for healers but I don't have any high level experiance with it and I never really enjoyed it.
I am happy to be moonkin and have been lucky enough to find two guilds that were willing to give me a show despite the negative reputation of the spec.
I will do another post with my thoughts on the balance talents later. Talk to you later.
test
Last night was a bit of an odd night. We had more than enough people on to raid but not enough of the right people. Usually when this happens you need just one or two more healers or an extra tank. Last night was different though. Only 1 tank showed up, and he was a little late. We are not a hardcore guild that expects everyone to show up every night, but it is just a strange coincidence that all the tanks decided not to come.
Since we didn't raid I decided to try and level Graypal a little. He is really close to 40 and I want to get his mount so that I don't have to walk around anymore.
I also ran Graylo through Heroic Sethekk Halls with some guildies. I already have my Epic Flight form so this run was just for badges and rep. I did pick up the [Belt of the Raven Lord] for my feral set. This run also gave me enough badges to get the [Icon of the Silver Crescent]. I am not a 100% sure I want to give up [Xi'ri's Gift] for the [Icon of the Silver Crescent]. I have read many times and believe that +damage is better than +crit especially for moonkin. It is just hard to see you crit chance drop 1.5%.
The History of Graylo:
Graylo was the first toon I created when I started playing WOW in Dec of 06 right as the 2.0 patch was coming out. At the time I did not know anyone who played the game but decided to pick it up because I liked the other Warcrafts and Starcraft.
I picked a druid because they seemed easy to solo. Since I didn't know anyone who played the game I expected to have to do most of the things by myself. I also liked the fact that druids can heal but didn't have to heal. However, to be completely honest I really didn't know anything about druids or any of the other classes. It was kind of a random choice.
I guess the true question is if I could go a back and change my decision would I. The answer is some where between Maybe and Probably. There are also quite a few things I would do differently talent and gear wise while leveling. Its not that I don't like Graylo or druids in general. Its just that the way I play him does not suit as many roles as other classes or specs do.
Talent build: I fell into a balance build by accident. When I looked at the 6 tier one talents available to me when I hit level 10, Starlight Wrath was the clear choice. I think anyone that doesn't have much experience with the game would make the same choice. Three of the talents are feral talents when you can't go into Bear form yet because you haven't done the quest. Improved Mark of the Wild is great but it doesn't help you in an obvious way. I also am not a big fan of Natures Grasp, so the only choice was Starlight Wrath and the rest of the balance tree.
In Graylo's early 20's I decided that I wanted him to be able to heal an instance so I started to put some points in Restoration. At the same time I started to see some of the value of the Feral tree and Cat form in general, but I didn't put any points into it. What resulted is what I consider my dark period.
It lasted from the mid 20's to Graylo's early 50's and I don't think I was all that affective with anything I did. Here is why. First I didn't understand the importance of gear and how different stats affected my DPS. Second, instead of buying water and drinking when I ran out of Mana I would switch to cat form and continue that way for a little while. Third, I still wanted to heal instances so that I could get into more of them. Fourth, I used the same set of gear for all 3 rolls. What resulted was that I my talents and my gear never really fit the roll I was trying to play, and I was crippled by indecision. Do I or don't I commit to feral? Should I put more in to resto so that I can heal better? I like balance but am I going to be viable at the higher levels?
I started to realize how important gear is in the high 40's and decided to make a change in the low 50's. I saw another druid that was lower level than me in Moonkin form and realized I had the points to do it if I wanted to respec. So that is when I made the decision to commit to balance and not worry about Feral or instance healing. Since then I haven't realy looked back. I did consider going resto when I first started raiding because of a need for healers but I don't have any high level experiance with it and I never really enjoyed it.
I am happy to be moonkin and have been lucky enough to find two guilds that were willing to give me a show despite the negative reputation of the spec.
I will do another post with my thoughts on the balance talents later. Talk to you later.
test
Thursday, September 6, 2007
Welcome to Gray Matter
Hello everyone. Welcome to my World of Warcraft blog.
I have created this blog so that I can write down some of my thoughts on the game. I don't have any real life friends that play the game so I don't really have any one to discuss it with. I will use it to record my game experience and to express some of my thoughts on the my toons, guild, and the game in general. So here is a little about my toons and such.
Charicters:
Graylo - lvl 70 NE Balance Druid - This is my main character. I have a bit of a love/hate relationship with him. I love him because I think moonkin are awesome in the right circumstances and he is my only 70. The down side though is that he is a moonkin which makes it hard to get groups some times due to their reputation. Anyway, I will right a longer post on his history later.
Graypal - lvl 39 Draenei Shadow Priest - This is my main alt. I started him a couple of months ago for a few reasons. 1. I wanted to see some of the Draenei starting area. 2. My guild at the time really needed healers. 3. Since Draenei also have Fear Ward I thought he was a nice alternative to a dwarf. My original intention was to level him to 60 or so as a Shadow priest to speed up the process then switch to Holy so that I could learn priest healing. However, since I have seen the importance of shadow priests in my current guild I am thinking of keeping him shadow.
Graydin - lvl 16 Human Warrior - I started this guy when I first started the game. I intended to make him into a tank, but I don't have a lot of interest in leveling him right now.
Graybon - lvl 13 Dwarf Hunter - I created this guy a long time ago because I thought hunters had an easier time leveling because they have pet. However, I lost interest in him because Graylo was a higher level and was able to do instances. I've just never really gone back to him.
All of these toons are on the US Eitrigg Server. I also have a few guys on other servers but they were created when Eitrigg was down and are not serious efforts.
Guilds:
Dpt of Homeland Security - I don't why I am even mentioning it but I was only in this guild for a day or two in Graylo's early 20's. I joined it because I guy I instanced with a lot invited me, but he quit the day after I joined. Also, even at that low level I was one of the highest level members of the guild. It just wasn't what I wanted.
Lost Souls - Graylo joined Lost Souls in his mid 20's and stuck with them until 70. It is a very casual guild with some good people, but there wasn't much to do with them after you hit 70. Kara was out of the question because of numbers and class make up. So I made a switch because I wanted to raid.
Full of Crit - Graylo joined this guild at 70 when the guild was still fairly new. It was a great guild with a lot of great players. I am sad that it no longer exists. The guild started out great. We progressed through Kara very quickly and started Gruul's Lair, but then we hit a wall and the guild fell apart. It fell a part for a couple of reasons. First, a good chunk of the guilds original leadership got burned out and stopped playing as much. Second a few key players quit the game slowing our progression because we had to use less experienced players. Third, the guild developed a bit of a bad reputation (for both good and bad reasons) and most of the people the guild attracted were not the type of people a guild would want. Ultimately the Guild leader that was holding it all together decided that it wasn't worth it any more and left for another guild. This cause a chain reaction and all of the core members (including myself) of the guild split off and went to new guilds. FoC was then disbanded.
Wandering Alliance: This is an endgame raiding guild that Graylo and Graypal are members. (Graydin and Graybon are unguilded) I have only been a member of this guild for 2 or 3 weeks but I am very happy with it so far. It is definatly a step up from FoC. Gruul's and Mag are on Farm and we are progressing nicely through SSC and TK. As an add bonus quite a few of my friends from FoC ended up here also, and I have been able to get some great gear up grades including T4 chest and T5 Shoulders
Well, I guess that is enough for now. Please check back as I expand on my thoughts and leave comments if you have something to say.
I have created this blog so that I can write down some of my thoughts on the game. I don't have any real life friends that play the game so I don't really have any one to discuss it with. I will use it to record my game experience and to express some of my thoughts on the my toons, guild, and the game in general. So here is a little about my toons and such.
Charicters:
Graylo - lvl 70 NE Balance Druid - This is my main character. I have a bit of a love/hate relationship with him. I love him because I think moonkin are awesome in the right circumstances and he is my only 70. The down side though is that he is a moonkin which makes it hard to get groups some times due to their reputation. Anyway, I will right a longer post on his history later.
Graypal - lvl 39 Draenei Shadow Priest - This is my main alt. I started him a couple of months ago for a few reasons. 1. I wanted to see some of the Draenei starting area. 2. My guild at the time really needed healers. 3. Since Draenei also have Fear Ward I thought he was a nice alternative to a dwarf. My original intention was to level him to 60 or so as a Shadow priest to speed up the process then switch to Holy so that I could learn priest healing. However, since I have seen the importance of shadow priests in my current guild I am thinking of keeping him shadow.
Graydin - lvl 16 Human Warrior - I started this guy when I first started the game. I intended to make him into a tank, but I don't have a lot of interest in leveling him right now.
Graybon - lvl 13 Dwarf Hunter - I created this guy a long time ago because I thought hunters had an easier time leveling because they have pet. However, I lost interest in him because Graylo was a higher level and was able to do instances. I've just never really gone back to him.
All of these toons are on the US Eitrigg Server. I also have a few guys on other servers but they were created when Eitrigg was down and are not serious efforts.
Guilds:
Dpt of Homeland Security - I don't why I am even mentioning it but I was only in this guild for a day or two in Graylo's early 20's. I joined it because I guy I instanced with a lot invited me, but he quit the day after I joined. Also, even at that low level I was one of the highest level members of the guild. It just wasn't what I wanted.
Lost Souls - Graylo joined Lost Souls in his mid 20's and stuck with them until 70. It is a very casual guild with some good people, but there wasn't much to do with them after you hit 70. Kara was out of the question because of numbers and class make up. So I made a switch because I wanted to raid.
Full of Crit - Graylo joined this guild at 70 when the guild was still fairly new. It was a great guild with a lot of great players. I am sad that it no longer exists. The guild started out great. We progressed through Kara very quickly and started Gruul's Lair, but then we hit a wall and the guild fell apart. It fell a part for a couple of reasons. First, a good chunk of the guilds original leadership got burned out and stopped playing as much. Second a few key players quit the game slowing our progression because we had to use less experienced players. Third, the guild developed a bit of a bad reputation (for both good and bad reasons) and most of the people the guild attracted were not the type of people a guild would want. Ultimately the Guild leader that was holding it all together decided that it wasn't worth it any more and left for another guild. This cause a chain reaction and all of the core members (including myself) of the guild split off and went to new guilds. FoC was then disbanded.
Wandering Alliance: This is an endgame raiding guild that Graylo and Graypal are members. (Graydin and Graybon are unguilded) I have only been a member of this guild for 2 or 3 weeks but I am very happy with it so far. It is definatly a step up from FoC. Gruul's and Mag are on Farm and we are progressing nicely through SSC and TK. As an add bonus quite a few of my friends from FoC ended up here also, and I have been able to get some great gear up grades including T4 chest and T5 Shoulders
Well, I guess that is enough for now. Please check back as I expand on my thoughts and leave comments if you have something to say.
Sunday, September 2, 2007
The ToC Raiding Gear List: Part 2 (Horde)
Update: Updated for Onyxia.
I've turned off the comments for this post because I would like to keep all of the comments in one place if possible. Please go to the Alliance version if you would like to comment.
Edit: This is the Horde version of this list. If you would like the Alliance version click here.
Here is part 2 to the gear ranking. This post focuses on the jewelry and weapons available to moonkin. Please refer to part 1 to see how the list was built.
Back:
Shroud of Displacement | Faction Champs 25 - H | 278.2 | 188.9 |
Aethas' Intensity | Tribute Chest 25 - H | 260.6 | 260.6 |
Shroud of Displacement | Faction Champs 25 | 244.6 | 153.5 |
Lady Liadrin's Conviction | Tribute Chest 25 - H | 231.6 | 231.6 |
Drape of the Sunreavers | Tribute Chest 10 - H | 230.2 | 230.2 |
Drape of Mortal Downfall | Iron Council25 H | 229 | 154.3 |
Drape of the Messenger | Algalon10 | 208.4 | 151.9 |
Shawl of the Devout Crusader | Tribute Chest 10 - H | 204.7 | 204.7 |
Drape of the Refreshing Winds | Northrend Beasts 25 - H | 201.6 | 201.6 |
Kurisu's Indecision | Eadric's Cache - H | 193.1 | 113 |
Flowing Sapphiron Drape | Onyxia25 | 178.8 | 178.8 |
Drape of the Refreshing Winds | Northrend Beasts 25 | 170.3 | 170.3 |
Pennant Cloak | Sartharion25 H | 164.1 | 164.1 |
Sunglimmer Cloak | Algalon25 H | 158 | 158 |
Fluttering Sapphiron Drape | Onyxia10 | 156.5 | 156.5 |
Asimov's Drape | Mimiron25 | 143.6 | 143.6 |
Cape of the Unworthy Wizard | Kel'Thuzad25 | 140.5 | 140.5 |
Dark Shroud of the Scourge | Noth10 | 138.6 | 87.6 |
Sunglimmer Drape | Algalon25 H | 138.4 | 138.4 |
Drape of the Spellweaver | Ulduar10 | 138.1 | 138.1 |
Shawl of Haunted Memories | Yogg-Saron25 | 137.5 | 137.5 |
Deathchill Cloak | Crafted | 135.9 | 135.9 |
Shroud of Luminosity | Grobbulus, Heigan, Gothik, Maexxna25 | 135.2 | 135.2 |
Disquise of the Kumiho | Emblem of Valor | 126.4 | 126.4 |
Shawl of the Old Maid | Grobbulus, Heigan, Gothik, Maexxna25 | 125.3 | 125.3 |
Shroud of the Citadel | Sapphiron10 | 122.9 | 122.9 |
Cloak of the Dormant Blaze | Ulduar10 | 104 | 104 |
The Tribute Run Cloaks are awesome, but lets face it. They are not going to be easy to get. Blizzard hasn't been great about getting us many good cloak options in the past couple of patches, but the ones that are there are good sources of Hit. Therefore you you want to switch some stuff around this is a great place to do it.
Neck:
Darkbane Amulet | Twin Valkyrs 10 - H | 237.9 | 161.4 |
Pendant of Fiery Havoc | Flame Leviathan25 H | 237.9 | 154.1 |
Cry of the Val'kyr | Twin Valkyrs 25 - H | 222.1 | 222.1 |
Darkbane Amulet | Twin Valkyrs 10 | 208.4 | 142.9 |
Wyrmrest Necklase of Power | Quest - Sapph, Malygos25 | 199.2 | 139.1 |
Pendant of the Piercing Glare | Kologarn10 | 194.9 | 111.1 |
Cry of the Val'kyr | Twin Valkyrs 25 | 189.1 | 189.1 |
Pendant of Focused Energies | Ulduar Zone Drop25 | 187.1 | 103.3 |
Chain of the Ancient Wyrm | Quest - Sapph, Malygos10 | 178.8 | 124.1 |
Pendant of the Shallow Grave | Thorim10 H | 171.9 | 171.9 |
Chain of Latent Energies | Naxx Zone Drop10 | 163.8 | 101.9 |
Sapphire Amulet of Renewal | Steelbreaker25 H | 163.3 | 163.3 |
Brilliant Hailstone Amulet | Confessor's Cache | 162.8 | 117.3 |
Watchful Eye | Steelbreaker10 H | 156.8 | 156.8 |
Circle of Arcane Streams | Sartharion10 | 152 | 95.5 |
Thunderstorm Amulate | Naxx Zone Drop25 | 146.4 | 95.4 |
Unblinking Eye | Iron Council25 | 143.7 | 143.7 |
Cosmic Lights | Sapphiron25 | 143 | 143 |
Evoker's Charm | 19 EoC | 139.6 | 139.6 |
Encircling Burnished gold Chains | 25 EoH | 131.5 | 86 |
Necklace of the Glittering Chamber | Malygos10 | 124.6 | 124.6 |
Titanium Spellshock Necklace | Crafted | 120.4 | 120.4 |
Bone-Linked Amulet | Grobbulus10 | 118 | 118 |
Veiled Amulet of Life | Gothik10 | 112.9 | 112.9 |
There are not a lot of good necks in ToC, and that makes Cry of the Val'kyr an easier choice.
Trinket:
# The value of the Onyxia trinkets is the value of the set divided by 2. If you do not have the set, these trinkets are virtually worthless in terms of DPS. On top of that I don't have any hard numbers on the damage proc. I assumed the DoT has a 25% uptime.
As usual, I urge you to use this trinket ranking with a little bit of skepticism. Most of the new trinkets haven’t been tested to my knowledge and how their procs work is unknown. In most cases I assumed that they would work in a similar manner to the trinkets we had in the 3.0 version of WoW.
That said, when it comes to the best trinkets available the debate is very one sided. Both versions of the Reign of the Dead are clearly the best choices available. The best thing is, it looks like you can equip both of the at the same time.
Finally, I want to make one little comment about hit trinkets. I generally don’t recommend using hit trinkets after early raiding. The reason is they just have way to much hit on them. A single trinket can provide 45% of the total hit rating you need. Unfortunately that makes you very inflexible and forces you to skip some other awesome trinkets that provide a ton of Spell Power, Crit rating or Haste rating.
Rings:
Firestorm Band | Jaraxxus 10 - H | 260 | 158 |
Firestorm Band | Jaraxxus 10 | 218.5 | 127.4 |
Frozen Loop | Hodir25 | 206 | 122.2 |
Shimmering Seal | Flame Leviathan10 | 203.1 | 126.6 |
Lurid Manifestation | Anubarak 25 - H | 200.7 | 200.7 |
Sinner's Confession | Confessor's Cache - H | 194.4 | 114.2 |
Ring of the Vacant Eye | General Vezax25 | 183.4 | 106.9 |
*Nebula Band | Algalon10 | 177.1 | 177.1 |
Signet of the Malevolent | Gothik10 | 176.1 | 86.8 |
Band of the Invoker | 35 EoT | 170.3 | 170.3 |
Polished Dragonslayer's Signet | Onyxia Head | 165.5 | 165.5 |
Lurid Manifestation | Anubarak 25 | 169.8 | 169.8 |
Conductive Seal | Mimiron25 H | 168 | 168 |
Emerald Signet Ring | Kologarn10 | 166 | 104.1 |
Signet of Manifested Pain | Kel'Thuzad25 | 159.4 | 159.4 |
Etched Signet of the Kirin Tor | Vendor | 158.8 | 158.8 |
Pyrelight Circle | Ignis25 | 156.6 | 156.6 |
Signet of Soft Lament | Yogg10 H | 145.3 | 145.3 |
Inscribed Signet of the Kirin Tor | 9750 gold | 141.5 | 141.5 |
Glowing Ring of Reclamation | Flame Leviathan25 | 139.4 | 139.4 |
Lady Maye's Sapphire Ring | Iron Council10 | 129.5 | 129.5 |
Band of Channeled Magic | 25 EoV | 127.6 | 127.6 |
Lost Jewel | Various Naxx Bosses25 | 125.8 | 125.8 |
Signet of the Kirin Tor | 8500 gold | 123.9 | 123.9 |
Titanium spellshock Ring | Crafted | 123.4 | 123.4 |
Ring of the Fated | Noth10 | 119.1 | 119.1 |
Ring of Holy cleansing | Heigan10 | 113.7 | 113.7 |
Band of Guile | Mal'Ganis5 | 113.7 | 113.7 |
Annhylde's Ring | Ingvar5 | 112.5 | 112.5 |
Timeworn Silken Band | Maexxna10 | 112.1 | 112.1 |
Signet of Hopeful Light | Reputation - Argent Crusade | 107.8 | 107.8 |
Originally I would have equipped both versions of the Lurid Manifestation, but my revaluation of haste really helped the Nebula Band. You will also notice that the Emblem ring is very highly rated, but I would hold off picking it up until you have all of the tier piece you need.
Off Hand:
Talisman of Heedless Sins | Jaraxxus 25 - H | 275 | 171.2 |
Lightbane Focus | Twin Valkyrs 10 - H | 247.3 | 168.9 |
Talisman of Heedless Sins | Jaraxxus 25 | 242.9 | 151.9 |
Cosmos | Algalon25 | 231.5 | 138.6 |
Lightbane Focus | Twin Valkyrs 10 | 217.6 | 150.2 |
Mystifying Charm | Twin Valkyrs 25 - H | 190.4 | 190.4 |
Leviathan Fueling Manual | Flame Leviathan25 | 182.6 | 107.9 |
Surplus Limb | Patchwerk25 | 172.3 | 114 |
Mystifying Charm | Twin Valkyrs 25 | 168.7 | 168.7 |
Ward of the Violet Citadel | 25 EoH | 161.7 | 92.5 |
Ironmender | Kologarn25 | 137.7 | 137.7 |
Watchful Eye | Steelbreaker10 H | 137.6 | 86.6 |
Igniter Rod | Ignis10 | 131.3 | 131.3 |
Accursed Spine | Noth25 | 126.2 | 126.2 |
Matriarch's Spawn | Maexxna25 | 123.3 | 123.3 |
Antediluvian Cornerstone Grimoire | Onyxia25 | 117.5 | 117.5 |
Handbook of Obscure Remedies | 25 EoH | 106.9 | 106.9 |
Antique Cornerstone Grimoire | Onyxia10 | 100.8 | 100.8 |
I'm back to favoring a Main Hand/Off Hand combo and the Talisman of Heedless Sins is the best Off Hand if you can use the hit. The two Onyxia offhand are a little better then what I've listed here due to the skeleton. Unfortunately I have no way to evaluate the DPS of the Skeleton. That said, I doubt it will be good enough to make these offhands that good in terms of DPS.
Main Hand:
Barb of Tarasque | Northrend Beasts 25 - H | 878.4 | 785.5 |
Suffering's End | Anubarak 25 - H | 816.3 | 816.3 |
Barb of Tarasque | Northrend Beasts 25 | 774 | 692.1 |
Heartsmasher | Tribute Chest 10 - H | 745 | 745 |
Sunreaver Disciple's Blade | Faction Champs 10 - H | 743.5 | 743.5 |
Val'anyr, Hammer of Ancient Kings | Quest - Ulduar25 | 723.4 | 723.4 |
Suffering's End | Anubarak 25 | 722.6 | 722.6 |
Starshard Edge | Algalon or Mimiron H25 | 710.3 | 639.3 |
Sunreaver Disciple's Blade | Faction Champs 10 | 661.2 | 661.2 |
Aesuga, Hand of the Ardent Champion | General Vezax10 | 643.9 | 643.9 |
Soulscribe | Yogg25 | 631.1 | 631.1 |
Spectral Kris | Black Knight - H | 568.1 | 568.1 |
Haunting Call | Naxx Zone Drop25 | 567.5 | 485.5 |
Stormtip | Iron Council10 | 556 | 556 |
Plasma Foil | XT-002 Deconstructor10 | 548.3 | 548.3 |
The Soulblade | Kel'Thuzad10 | 547.8 | 493.1 |
Wraith Strike | Maexxna25 | 537.5 | 537.5 |
Hammer of the Astral Plane | Kel'Thuzad10 | 537.2 | 537.2 |
The Impossible Dream | Loatheb25 | 522.3 | 522.3 |
Ice Spire Scepter | Malygos10 | 516 | 516 |
Titansteel Spellblade | Crafted | 504.1 | 449.5 |
Titansteel Guardian | Crafted | 479.7 | 479.7 |
Blade of Dormant Memories | Patchwerk10 | 476.9 | 476.9 |
Scalpel of the Royal Apothecary | 25 Champion's Seals | 460.8 | 460.8 |
Again, I am back to favoring MH/OH combos and this is the best Main hand without Hit rating
Two Handed Weapon:
Perdition | Anubarak 10 - H | 914.4 | 914.4 |
Illumination | Twin Valkyrs 10 - H | 933.6 | 933.6 |
Perdition | Anubarak 10 | 800.3 | 800.3 |
Illumination | Twin Valkyrs 10 | 822.3 | 822.3 |
Sufferance | Tribute Chest 25 - H | 956.1 | 956.1 |
Pillar of Fortitude | Ulduar Zone Drop10 | 617.1 | 617.1 |
Devotion | Yogg10 | 644.8 | 644.8 |
Unraveling Reach | Freya10 | 775 | 567.4 |
Icecore Staff | Hodir10 H | 763.3 | 763.3 |
The Lifebinder | Freya25 | 742.3 | 742.3 |
Staff of Endless Winter | Hodir25 H | 806.7 | 806.7 |
Rapture | Iron Council25 | 720.7 | 720.7 |
Intensity | Ignis25 | 865 | 646.4 |
Greatstaff of the Nexus | Malygos10 | 768.4 | 595.4 |
Staff of Restraint | Sartharion25 | 604.6 | 604.6 |
Damnation | Four Horsemen25 | 614 | 614 |
Sulfur Stave | Loatheb10 | 600.2 | 492.7 |
Staff of Draconic Combat | Eregos5 | 557.8 | 557.8 |
I am back to favoring MH/OH combos but Staves are still a viable option since Blizzard now seems to be itemizing them better.
Relic/Idol:
Currently the best Moonkin idol in game is the [Idol of Lunar Fury]. The others don't even come close, so buy it as soon as you can. If you can't get your hands on that one right a way the [Idol of the Shooting Star] is your best bet. It is of a higher ilevel then the [Idol of Steadfast Renewal] and you get a little more damage from using it. The last idol you will see is [Idol of Crying Wind]. It is not a good option in my opinion. The problem is that you will not be using IS enough to really make use of the idol. There may be some situations where it is better then the SF or Wrath idol but it will never beat the Idol of Lunar Fury.
I also don't recommend using any of the idols from TBC. All of the WotLK idols currently available will be purchaseable with Emblems in 3.2 and are much better then anything we found in Outland.
The ToC Raiding Gearl List: Part 1 (Horde)
Update: This list has been updated to account for my revaluation of haste rating.
Update2: Updated for Onyxia.
Edit: This is the Horde version of the list. If you would like the Alliance version please click here.
My Gear lists are some of the most popular posts on my blog. I get very frequent requests to up date it, but real life concerns and the availablity of information often prevent me from getting it out quickly.
These posts aren't completely done because I haven't had a chance to make comments or come up with a BiS list, but I want to get it out there for you guys to start sifting through it.
Part 2 can be found here.
Special Thanks:
This updated list would not be posted as early as it is if it weren't for the help of Cowtarus on Stormscale-US. He did all of the data entry for the ToC instances saving me a lot of time and sanity. So if you appreciate the existance of this list please send him a fruit basket or something.
I should also thank Chris C. He came to me several months ago and offered to look up all of the locations for the gear on the gear list. He did quite a lot of work and sent me locations for about half the list. He said he was working on the other half but I didn't hear from him again. Since Cowtarus included locations in his list, I desided to include Chris C's as well eventhough it is incomplete. Edit: Chris C. actually sent me the rest of the locations recently, so they should all be there now.
Format Changes:
As you can tell, this list is starting to get excedingly long. My goal is to give you useful information but not to crit you with a wall of text. With that goal in mind I've made some changes and executive decisions.
- Purges: I dropped some items from the list. The basic goal was to drop items that were clearly healing focused and not very useful to a moonkin of that level. So I came up with some rule to try and eliminate some records. For example, if it had Mp5 I don't include it on the list because it sucks for moonkin. If Spell Power was the only DPS stat on the item I dropped it. That sort of thing.
- Set Bonuses: There used to be two columns on the end that tried to include the value of set bonuses. Well, I needed the space, and desided that the two extra stats didn't add much value. If you're really researching your gear you know which set bonuses are better then others.
A few comments:
- These rankings are purely based upon DPS. Yes, Stam and Mp5 have value, but there is no way to directly translate them into DPS. By the same token Intelligence and Spirit have both mana and DPS benefits, but only the DPS is considered.
- The use of this list require's some thought. It is a general ranking intended to to give you an ideal on how items realate to each other. It is up to you to manage your Hit and Haste caps. Do not take every number one item on the list. Also realize that these values are an estimate. Two items with a similar value, can be assumed to be equal.
Assumptions:
- To rank these items I used the following weights Hit Rating - 1.8213, Spell Power - 1, Haste Rating - 0.8159, Crit Rating - 0.7824. These weights assume a high level of Ulduar Gear. It also assumes your are at or above the Haste Cap. If your below the haste cap, haste will be more valueable to you.
- I assume that all socket bonus will be met using Eqic quality gems. This is how I socket each gem: Meta = [Chaotic Skyflare Diamond], Red = [Runed Cardinal Ruby], Yellow = [Potent Ametrine], Blue = [Purified Dreadstone]. Yes, ignoring socket bonus will improve some of the items. However, the shifts would be small and it's easier manage this way.
Ranking Legend:
Black - DPS stat ranking
Red - DPS stat ranking minus Hit rating
Legs:
You could make a very good arguement for Breeches of the Deepening Void here, but I went with the Tier piece in my Alliance BiS list. The Tier pants have a little more Hit rating on them and I was a few points shy of of the cap if I didn't pick them up. Being a little bit below the cap is mathimatically ok if you're getting enough stats elsewhere, but misses are annoying.
Head:
Runetotem's Cover of Triumph - H | 1 RotGV | 597.4 | 426.2 |
Runetotem's Cover of Triumph | 75 EoT + 1 ToC | 540.8 | 391.5 |
Hood of Fiery Aftermath | 75 EoT | 530.8 | 396 |
Runetotem's Cover of Conquest | 50 EoT | 492.3 | 361.1 |
Stormrage Crown | Onyxia25 | 474.9 | 474.9 |
Gaze of the Unknown | Black Knight - H | 470.7 | 352.3 |
Collar of the Wyrmhunter | Razorscale25 | 453.9 | 361 |
Conqueror's Nightsong Cover | Thorim25 | 437.1 | 327.9 |
Cowl of Icy Breaths | Hodir10 | 436.7 | 312.8 |
Stormrage Antlers | Onyxia10 | 435.2 | 435.2 |
Valorous Dreamwalker Cover | Kel'Thuzad25 | 427 | 350.5 |
Helm of Abundant Growth | 75 EoT | 421.5 | 421.5 |
Stormrage Cover | Onyxia25 | 419.4 | 419.4 |
Helm of the High Mesa | Twin Valkyrs 10 - H | 415.4 | 415.4 |
Helm of Clouded Sight | 75 EoT | 415.4 | 415.4 |
Valorous Nightsong Cover | Mimiron10 | 414.3 | 314.1 |
Crown of Luminescence | Mimiron25 H | 400.7 | 400.7 |
Stormrage Hood | Onyxia10 | 385.9 | 385.9 |
Helm of the High Mesa | Twin Valkyrs 10 | 382.1 | 382.1 |
Headpiece of Reconciliation | Sartharion25 H | 377.7 | 377.7 |
Heroes' Dreamwalker Cover | Kel'Thuzad10 | 376.5 | 310.9 |
Unwavering Stare | Auriaya25 | 373.7 | 373.7 |
Cover of the Keepers | Auriaya10 | 367.1 | 367.1 |
Gothik's Cowl | Gothik25 | 363.2 | 363.2 |
Cowl of Vanity | Grobbulus25 | 362.7 | 362.7 |
Lifespark Visage | Flame Leviathan10 | 351 | 351 |
Cowl of the Absolute | Auriaya25 | 346 | 189.4 |
Gaze of the Somber Keeper | Confessor's Cache | 330.4 | 330.4 |
Cowl of Winged Fear | Sapphiron10 | 312.5 | 312.5 |
Noth's Curse | Noth10 | 312.5 | 312.5 |
Faerlina's madness | Faerlina25 | 279.3 | 173.7 |
Cowl of the Perished | Maexxna25 | 219.1 | 219.1 |
This is an easy choice since Tier pieces hold 3 of the 4 top spots in my ranking. It's a great source of hit. Plus, since the T8 helm has hit on it this is an easy way to transition to Tier 9 with out messing up your caps to much.
Shoulders:
Once again it is a Tier slot and that makes the choice easy.
Chest:
This is another good spot to transition to T9 from T8. There is a big stat improvement from t8 to T9 and it won't mess up your cap balancing. Plus, if you exclude Hit Rating from the valuation then the Tier 9 chest is the most highly rated.
Hands:
This is where I broke the tier set in my Alliance BiS List. Your basically trading Spirit for Crit Rating which is a very good trade. Horde may do it a little differently to balance their hit rating.
Wrists:
Dark Essence Bindings | Twin Valkyrs 25 - H | 265.3 | 187 |
Felspark Bracers | Jaraxxus 10 - H | 232.5 | 172.4 |
Dark Essence Bindings | Twin Valkyrs 25 | 227.3 | 158.1 |
Felspark Bracers | Jaraxxus 10 | 205.2 | 139.7 |
Bindings of the Autumn Willow | Jaraxxus 25 - H | 200.9 | 200.9 |
Bejeweled Wizard's Bracers | Pattern from 25man | 197.8 | 197.8 |
Bindings of the Ashen Saint | Anubarak 25 - H | 197.1 | 197.1 |
Bracers of Unleashed Magic | Kologarn25 | 192.7 | 127.1 |
Moonshadow Armguards | Pattern from 25man | 178.2 | 178.2 |
Grips of Chaos | Ulduar25 | 175.1 | 109.5 |
Royal Moonshroud Bracers | Pattern from 25man | 173.8 | 173.8 |
Bindings of the Ashen Saint | Anubarak 25 | 170.3 | 170.3 |
Bindings of the Autumn Willow | Jaraxxus 25 | 170.3 | 170.3 |
Grasps of Reason | Flame Leviathan25 H | 168.6 | 168.6 |
Bindings of the Expansive Mind | Razuvious25 | 165.2 | 114.2 |
Combustion Bracers | Flame Leviathan10 | 159.8 | 101.6 |
Bindings of the Wicked | Champion's Cache | 159.1 | 99 |
Unsullied Cuffs | Sartharion25 | 149 | 149 |
Wraps of the Astral Traveler | Emblem of Valor | 147.2 | 96.2 |
Preceptor's Bindings | Heigan10 | 146.1 | 86 |
Shackles of the Odalisque | Razorscale25 | 140.5 | 140.5 |
Esteemed Bindings | Razuvious25 | 137.8 | 137.8 |
Bracers of the Broodmother | Razorscale25 | 137.7 | 137.7 |
Bands of Impurity | Noth25 | 135.3 | 135.3 |
Bindings of the Depths | Vezax10 | 135 | 135 |
Runetouch Handwraps | Iron Council10 | 131.9 | 131.9 |
Punctilious Bindings | Faerlina25 | 126.9 | 126.9 |
Swarm Bindings | Anub'Rekhan25 | 126.4 | 126.4 |
Azure Cloth Bindings | Cyanigosa5 H | 112.9 | 112.9 |
Cuffs of Winged Levitation | Eregos5 H | 112.2 | 112.2 |
Plauge-Infected Bracers | Mal'Ganis5 H | 112.1 | 112.1 |
I go with the Dark Essence Bindings here to meet the hit cap in my Alliance List. They area great source of hit rating in a reasonable amount. That said, you may also want to take a look at the Bejeweled Wiszard's Bracers. They are an awesome set of crafted bracers that are almost perfectly itemized. On top of that your guild should have no problem with you using them since they are crafted cloth rather then dropped cloth.
Belt:
Belt of Biting Cold | Faction Champs 25 - H | 357.3 | 251.7 |
Icehowl Binding | Northrend Beasts 10 - H | 339.9 | 228.8 |
Belt of Biting Cold | Faction Champs 25 | 317.9 | 225 |
Icehowl Binding | Northrend Beasts 10 | 297.6 | 193.8 |
Belt of Pale Thorns | Twin Valkyrs 25 - H | 273.5 | 273.5 |
Sash of Ancient Power | Crafted H | 270.8 | 192.5 |
Belt of the Tenebrous Mist | Northrend Beasts 25 - H | 269 | 269 |
Belt of the Darkspeaker | Vezax25 | 254.6 | 152.6 |
Belt of Pale Thorns | Twin Valkyrs 25 | 236 | 236 |
Cincture of Polarity | Thaddius25 | 232.9 | 154.6 |
Belt of the Bloodhoof Emissary | Jaraxxus 10 - H | 232.3 | 232.3 |
Belt of the Tenebrous Mist | Northrend Beasts 25 | 231.5 | 231.5 |
Star-beaded Clutch | Algalon25 | 231.1 | 231.1 |
Belt of the Eternal | Anubarak 10 - H | 230.3 | 230.3 |
Starwatcher's Binding | Algalon25 | 225.2 | 225.2 |
Belt of the Churning Blaze | Eadric's Cache | 218.1 | 127.1 |
Plush Sash of Guzbah | Emblem of Heroism | 210.8 | 143.4 |
Cord of the White Dawn | Crafted H | 209.9 | 209.9 |
Belt of the Bloodhoof Emissary | Jaraxxus 10 | 205.9 | 205.9 |
Belt of the Eternal | Anubarak 10 | 205.5 | 205.5 |
Belt of Arctic Life | Crafted H | 205.2 | 205.2 |
Girdle of Bane | Ymiron5 H | 198.1 | 110.6 |
Leash of Heedless Magic | Malygos25 | 194.3 | 194.3 |
Belt of the Crystal Tree | Iron Council10 H | 190.1 | 190.1 |
Belt of the Living Thicket | Emblem of Conquest | 189.1 | 189.1 |
Embrace of the Leviathan | Flame Leviathan25 | 186.3 | 186.3 |
Flamewrought Cinch | Ignis25 | 186.2 | 186.2 |
Belt of the Sleeper | Ulduar25 | 185.7 | 185.7 |
Belt of the Dragon Matriarck | Razorscale10 | 173.9 | 173.9 |
Shackled Cinch | Gothik25 | 169 | 169 |
Conductive Cord | XT-002 Deconstructor10 | 167.3 | 167.3 |
Belt of False Dignity | Faerlina25 | 163.5 | 163.5 |
Belt of Potent Chanting | Noth25 | 163.5 | 163.5 |
Vine Belt of the Woodland Dryad | Emblem of Heroism | 154.1 | 154.1 |
The Confessor's Binding | Confessor's Cache | 153.6 | 153.6 |
Sash of Blood Removal | Gal'darah5 H | 151.7 | 151.7 |
Binding of the Tranquil Glade | Champion's Cache | 151.5 | 151.5 |
Sash of the Servant | Anub'arak5 H | 147.4 | 147.4 |
Sash of Mortal Desire | Faerlina10 | 147.2 | 147.2 |
Agonal Sash | Anub'Rekhan10 | 144.4 | 144.4 |
Girdle of Lenience | Razuvious10 | 144.2 | 144.2 |
Belt of Dark Mending | Ebon Blade rep H | 142.3 | 142.3 |
Ghostflicker Waistband | Kirin-Tor Rep H | 134.3 | 134.3 |
Belt of Pale Thorns is an awesome leather belt. As such this is one of the rare times where I will tell you not to roll on cloth. The Belt of the Tenebrous Mist has almost identical stats, but it is cloth. Since both are relatively easy to get and very similar, it would be better for you to pass the cloth belt to the clothies and foster some goodwill for the future.
Boots:
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Boots of the Icy Floe | Anubarak 25 - H | 365.8 | 256.6 |
Boots of the Icy Floe | Anubarak 25 | 323 | 215.5 |
Sunreaver Magus' Sandals | Faction Champs 10 - H | 322.1 | 236.5 |
Sandals of the Mourning Widow | Faction Champs 25 - H | 285.6 | 285.6 |
Boots of the Harsh Winter | Northrend Beasts 25 - H | 275.5 | 275.5 |
Sunreaver Magus' Sandals | Faction Champs 10 | 274.1 | 201.3 |
Sandals of Rash Temperament | XT-002 Deconstructor25 | 271.2 | 167.4 |
Boots of the Crackling Flame | Black Knight - H | 247.7 | 176.7 |
Boots of Fiery Resolution | Flame Leviathan25 H | 245.6 | 245.6 |
Treads of the False Oracle | Yogg-Saron25 H | 244.7 | 244.7 |
Boots of the Harsh Winter | Northrend Beasts 25 | 237.6 | 237.6 |
Sandals of the Grieving Soul | Twin Valkyrs 10 - H | 235.4 | 235.4 |
Sandals of the Mourning Widow | Faction Champs 25 | 231.5 | 231.5 |
Barkhide Treads | Eadric's Cache - H | 228.2 | 166.3 |
Boots of Impetuous Ideals | Loatheb25 | 223.6 | 156.2 |
Starlight Treads | Algalon10 | 217.5 | 217.5 |
Spellslinger's Slippers | Crafted H | 212 | 212 |
Xintor's Expeditionary Boots | Emblem of Valor | 208.1 | 129.8 |
Boots of Wintery Endurance | Crafted H | 206.6 | 206.6 |
Savior's Slippers | Crafted H | 201.4 | 201.4 |
Sandals of the Grieving Soul | Twin Valkyrs 10 | 200.4 | 200.4 |
Boots of the Servant | Freya25 | 200 | 200 |
Footsteps of Malygos | Malygos10 | 189.1 | 189.1 |
Boots of Hasty Revival | XT-002 Deconstructor25 | 188 | 188 |
Sandals of the Ancient Keeper | Auriaya25 | 184.4 | 184.4 |
Treads of the Dragon Council | Yogg-Saron10 | 176.6 | 176.6 |
Boots of the Excaped Captive | Naxx25 | 173.1 | 173.1 |
Boots of Persuasion | Patchwerk25 | 167.3 | 167.3 |
Boots of Septic Wounds | Patchwerk25 | 164.4 | 164.4 |
Sandals of Crimson Fury | Wyrmrest Accord rep H | 156.1 | 156.1 |
Windripper Boots | Crafted | 148.3 | 148.3 |
Sullen Cloth Boots | Patchwerk10 | 146.8 | 146.8 |
Saltarello Shoes | Heigan10 | 141.9 | 141.9 |
Again I pick a leather boot over a cloth boot and this time the cloth boot is actually a little better mathimatically. I do so for a couple of reasons. First the values of the two boots are so close that it is hard to say which one is actually better. They are roughly equal. Second, the leather boots are a little easier to obtain since they drop off an easier boss. Finally, this is another good opportunity to foster a little good will with the clothies at little expense to yourself.
Notes:
Ok, that is all of the primary armor evaluated. My next post will be out early next week and list all of the Jewelry and weapons.
Once again, as you can see there are a lot of links and values in this post. It is quite possible that I messed some of them up. If you find an incorrect link or a valuation just doesn't look right, please let me know so that I can correct it.
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