With dual-specs coming fairly soon, it would be great if you would put up your thoughts on the new talent trees, especially your recommendation for a PvE DPS spec now that we don't need to compromise on DPS in order to be able to serve in another role.
Lissanna over at Restokin.com already looked at this topic a little bit, but given the importance that dual specs will play for some people I wanted to give it my perspective. Here are the specs that I think will be most relevant in 3.1.
The Raid Spec: (link)
This is the spec I plan on using when Ulduar drops. It is a little different then my current build because I am a little paranoid about my mana regen with all of the nerfs and more challenging fights. However, I'm not giving up much for that extra regen. Improved Moonfire, is a very poor talent if if you have the Glyph of Moonfire, and I've never been big fan of Gale Winds for a raiding build. For Glyphs the standard three of Starfire, Moonfire, and Insect Swarm are still king.
The Solo/5man Spec: (link)
Your not going to do anything perfectly with this spec, but it is decent for doing several different things. If your plan is to play around with moonkin, then this is a good place to start. You can be affective in Instances and casual raids. Farming will be a little bit easier then with a resto build or my Moonkin raid build. For Glyphs I would go with the standard 3 of Starfire, Moonfire, and Insect Swarm.
The Solo/Farm Spec: (link)
This is a pure farming utility build. It will not preform well in raids or even 5 mans. Its built purely with grinding in mind. I've dropped most of the talents that improve DoTs or rely on DoTs. I've also picked up maximum Mana regen to reduce down time. For Glyphs I would go with Focus, Starfall, and Wrath. This makes your Starfall ability more powerful for AoE grinding and gives you some more pushback resistance on your Wrath spell for single target farming.
My Nooby PvP Spec: (link)
First off a quick reminder. I don't pvp regularly and I could be pointing you completely in the wrong direction here. Take this recommendation with a grain of salt. With this build I've tried to pick up a majority of the DPS talents and pick up a little more survivability. For glyphs I would suggest the Wrath Glyph again and possibly the Starfall glyph. For your final major glyph you may want to look at the Resto glyphs because it isn't unusual for Moonkins to heal in some PvP situations.